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Igel (FUR) 3D-Modell

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cgmobile

Spezifikationen

  • Geometriepolygonal
  • Polygone10,898
  • Scheitelpunkte10,224
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

3ds Max
(.max)
47 MB

vray 3.2
Hedgehog_FUR.zip

Beschreibung

High Detailed Photorealistic Hedgehog(FUR). Modeling in 3ds max 2015 and rendered with Vray 3.2. ********************************************* The .max scene is Ready to render with Vray 3.2 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable, ready for rigging in skin pose. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 15 cm. Length. The Fur is made with the hair and fur plugin for 3ds max - Ornatrix 5.0 There is 8 Ornatrix 5.0 nodes(head,mustaches,spines,body,legs,ears). ********************************************* textures: hedgehog_body_bump_map.jpg (4096x4096) hedgehog_body_bump_02_map.jpg (8196x8196) hedgehog_body_color_map.jpg (4096x4096) hedgehog_body_fur_color_map.jpg (4096x4096) hedgehog_body_reflection_map.jpg (4096x4096) hedgehog_eye.jpg (900x900) Ornatrix black/white maps hedgehog_body_clumping_map.jpg (2048x2048) hedgehog_body_white_fur.jpg (2048x2048) hedgehog_head_detail_dense_map.jpg (2048x2048) hedgehog_head_detail_map.jpg (2048x2048) hedgehog_head_mustaches.jpg (2048x2048) hedgehog_head_white_fur.jpg (2048x2048) hedgehog_legs_distribution.jpg (2048x2048) hedgehog_thorns_distribution.jpg (2048x2048) ******************** TOTAL: Vertices :10224 / Polygons :10898 NOTE: Vray is required for the Max scene. Ephere Ornatrix 5.0 is required for the Max scene too,to be able to render the fur. Ornatrix can be purchased at a good price from Ephere website! If you do not have the Ornatrix plugin, you can render it by installing the demo version.Download it from the Ephere website. The only limitation that demo has is inability to save so loading and rendering the scene is entirely possible.
Sep 29, 2020 Datum hinzugefügt
Sep 28, 2021 letztes Update

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