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Hockeyspieler in Echtzeit 3D-Modell

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Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone5,791
  • Scheitelpunkte6,107
  • TexturenYes
  • ManipuliertenYes
  • AnimiertYes
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

3ds Max
(.max)
12 MB

default_scanline
HP_max.zip
FBX
(.fbx)
8 MB

HP_fbx.zip
FBX
12 MB

HP_animations.mp4
FBX
25 MB

HP_textures.zip

Beschreibung

CREATION The model and its accessories, if any, have been created with 3D Studio Max (2016 version) The topology is made up of quads and triangles The images have been created with the default scanline engine of 3D Studio Max (2016 version) MATERIAL AND TEXTURES Texture sizes are: -character 2048x2048px -helmet 1024x1024px -hockey stick 1024x256px -puck 1024x512px All textures are in TGA format The jpg file "environment_reflection" in the texture folder, have been used during the rendering process The character has 3 different textures for clothes and helmet: -orange -red -white RIGGING AND ANIMATIONS The model has been rigged with 3D Studio Max Biped We added a ponytail to simulate the jawbone, and a bone for each eye The package includes: 8 animations -idle (from the frame 0 to the frame 100) -idle loser (from frame 101 to frame 201) -idle winner (from frame 202 to frame 272) -shooting (from frame 273 to frame 314) -skating (from frame 315 to frame 348) -skating loser (from frame 349 to frame 415) -skating winner (from frame 416 to frame 482)

-An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below) -T-pose All the animations are in place The animations have been crafted (no motion capture) FBX The FBX files of the animations have been ported with Autodesk FBX 2016 The bones of the biped are converted in dummy format during the porting from max to fbx Please note that: The FBX is used to provide interoperability between digital content creation applications, but unlike the original 3D Studio Max files, it can't be edited in the same way because it doesn't have the same features. FOLDER CONTENTS The package includes: -the files max and fbx of the animations -the files fbx of the puck -the files fbx of the hockey stick -the textures of the meshes listed before For any concern or further questions feel free to contact us! Do not forget to leave an item rating if you haven't already done!

Jul 31, 2020 Datum hinzugefügt
Sep 08, 2025 letztes Update

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