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Menschliches Auge 3D-Modell

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WindTrees

Spezifikationen

  • Geometriepolygonal
  • Polygone280
  • Scheitelpunkte256
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien


hdr_reflection_cornea_grayscale.rar
Maya
(.ma)

default_scanline
Eye-mb.zip
Softimage
(.xsi)

default_scanline
Eye-xsi.zip
Blender
(.blend)

Eye-blend257b.rar
OBJ
(.obj)

Eye-obj.zip
3ds Max
(.max)

default_scanline
Eye-max8.zip
Lightwave
(.lwo)

default_scanline
Eye-lws.zip
FBX
(.fbx)

Eye-fbx.zip
Cinema 4D
(.c4d)

default_scanline
Eye-c4d.zip
3DS
(.3ds)

Eye-3ds.zip

Beschreibung

Polygonal/subdivision 3d model of a human eye with two different texture sets (green and blue). The eyeball and cornea are modeled as separate objects. The textures have a resolution of 2048x2048 px and are in jpeg format. The HDR for the reflection is included. The meshes are accurately modeled and easy to work with and smoothable (subdivision ready). The base(subD0) mesh of the eyeball has 154 polygons and can be subdivided to a desired mesh density. Originally created in 3ds Max 8 and rendered with the default scanline renderer. Geometry statistics: Eyeball mesh polycount:154 Cornea mesh polycount:126 Texture resolution:2048x2048 jpeg This model is available in following file formats: .max 8 .c4d 9 .mb 6 .lws 6 .xsi 6 .fbx .3ds .obj .blend 2.57b Check our character models as well, thanks :-)
Sep 14, 2018 Datum hinzugefügt
Feb 06, 2020 letztes Update

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