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Buckelwal manipuliert 3D-Modell

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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
triduza

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone111,796
  • Scheitelpunkte142,000
  • TexturenYes
  • ManipuliertenYes
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

OBJ
(.obj)
92 MB

HumpbackWhale_OBJ.zip
Maya
(.ma)
95 MB

mentalray
HumpbackWhale_Rigged_mb.zip

Beschreibung

Rigged 3D model of Humpback Whale (Megaptera novaeangliae), created in Maya 2016. Real-world scale. Model is scalable (use Main_Control's scale to rescale rig). Units: cm. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached video with rig preview. Also rig's readme file attached. MODEL NOT ANIMATED! Animation Baking Tool included! Model can be exported to FBX in 2 clicks, run zzTab script and follow instructions. Baleen hair created with Ornatrix plugin, but also baked to Geometry, can be used without plugin. Ornatrix version 2.2.4 Model Exported to .obj format (without rig). HumpbackWhale_Poses.mb using HumpbackWhale_Rigged.mb as reference (you also can switch to Ornatrix version simply changing referenced file). Polygons: Faces: 111796 (90000 for baleen) Vertices: 142000 (12000 for baleen) Textures: HumpbackWhale_Diffuse.png (8192x8192) HumpbackWhale_Goossiness.png (8192x8192) HumpbackWhale_Heigh.png (8192x8192) HumpbackWhale_NormalMap.png (8192x8192) HumpbackWhale_Opacity.png (8192x8192) HumpbackWhale_Specular.png (8192x8192) HumpbackWhale_Baleen.png (1024x1024) zPoolBW_Dark.hdr (2048x1024) environment map Rig description: MainControl: - Translate XYZ and Rotate XYZ - controls position and rotation of model - Scale XYZ - scale model proportionally to avoid undesired deformations - All Dynamics - controls blending between dynamic/non-dynamic behavior for fins and tail(with fluke) body_Control - controls body rotation and position tail_joint1_Control, L_fluke_joint1_Control, R_fluke_joint1_Control, L_fin_joint1_Control, R_fin_joint1_Control - have Dynamic Multiply attribute which can change strength of dynamics for children joints chain. L_fin_joint1-4_Control - left fin rotation R_fin_joint1-4_Control - right fin rotation tail_Control1-7 - control tail rotation L_fluke_joint1-4_Control - left fluke rotation R_fluke_joint1-4_Control - right fluke rotation head_Control - controls head rotation and position jaw_Control - controls jaw opening, Balloon attribute controls size of mouth balloon baloon_Control1-3, L_baloon_Control1-3, R_baloon_Control1-3 - additional controls for mouth balloon tongue_Control1-4 - control tongue rotation and stretching L_eye_Control - left eye target with attributes for Iris Size, Upper and Lower eyelids R_eye_Control - right eye target with attributes for Iris Size, Upper and Lower eyelids
Sep 29, 2020 Datum hinzugefügt
Nov 30, 2021 letztes Update

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