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IBM z13-Systeme 3D-Modell

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IBM z13-Systeme royalty-free 3d model - Preview no. 1
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IBM z13-Systeme royalty-free 3d model - Preview no. 1
IBM z13-Systeme royalty-free 3d model - Preview no. 2
IBM z13-Systeme royalty-free 3d model - Preview no. 3
IBM z13-Systeme royalty-free 3d model - Preview no. 4
IBM z13-Systeme royalty-free 3d model - Preview no. 5
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Brain Mouse

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone2,156
  • Scheitelpunkte2,204
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Blender
(.blend)
1 MB

IBM z13 Scene 2 Pro Package.blend
OBJ
(.obj)

IBM z13.zip
3DS
(.3ds)

IBM z13 Scene Pro.3ds
FBX
(.fbx)

IBM z13 Scene Pro Package.fbx
Blender
(.blend)
565 MB

IBM z13.zip

Beschreibung

Powerfull IBM Server z13 I just want to share with you a model in which I have been working for a couple of weeks in free time (4:00 am- 7:00 a.m. mainly :P, It is what allows me my current job ). This is the server IBM z13 model, is not exactly the same but is very close. Add slightly dirt, scratches and rust, for a more dramatic touch. The truth I am very happy with the result I am satisfied. Technical details of modeling: The software I use: Blender 2.75 (modeling, UV, Rendering). xNormal (Bake textures) Quixel / Photoshop / GIMP (Texturing) LowPoly model without sacrificing absolute detail, does not require subdivisions, only 2K polys that simulate more than 1400K. You get very very low! memory consumption. As you can see in the images even approaches do not lose detail. Perfect for any type of scene and in any lighting and you can clone hundreds of times without memory consumption. The detail is amazing.. Tris and Poly-Quads mostly. Polycount Verts: 2,204 Faces: 2,156 Textures: Cabinet: All textures of the Cabinet are set at 8000x8000 Normal Map Albedo Map (Diffuse) Ambient Occlusion Map Specular Map Gloss Map Cabinet Door: All textures of the Cabinet are set at 8000x4000 Normal Map Albedo Map (Diffuse) Ambient Occlusion Map Specular Map Gloss Map Materials All materials are taken extreme care to give a super real appearance, are very complex materials with the textures. Also included the HDRI map that could be seen in picture brightness. Rendering Cycles render rendering in 2.75 (compatible with previous version). Also included in the Blend, FBX,OBJ, 3ds and Stl file format for easy export
Sep 13, 2020 Datum hinzugefügt
Nov 01, 2021 letztes Update

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