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WW2 Panzer KV-2 Echtzeit 3D-Modell

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WW2 Panzer KV-2 Echtzeit royalty-free 3d model - Preview no. 1
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Royalty Free LicenseNur redaktionell
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Funktioniert aus dem Kasten heraus
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Gerhald3D

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone50,592
  • Scheitelpunkte52,572
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

FBX
(.fbx)
2 MB

other
KV2_GameReady.fbx
Collada
(.dae)
6 MB

other
KV2_GameReady.dae
(.unknown)

other
KV2_GameReady.mtl
(.unknown)
4 MB

other
KV2_GameReady.usdc
(.unknown)
5 MB

other
KV2_GameReady.abc
Blender
(.blend)
371 MB

cycles
KV2_GameReady.blend
STL
(.stl)
4 MB

other
KV2_GameReady.stl
OBJ
(.obj)
7 MB

other
KV2_GameReady.obj
(.gltf)
294 MB

other
KV2_GameReady.glb

Beschreibung

Hello, my dear Customer! I am happy to present you KV-2 Realtime 3d model. Ready for game-development, render and animation. That model will definitely save your time just a lot! ------------------------------ USAGE ------------------------------------ - This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc. ----------------------------- PIPELINE ---------------------------------- - Lowpoly/Highpoly/UV made in Blender and ZBrush - Baked in Marmoset - Textured in Substance Painter - Rendered in Cycles + Marmoset --------------------------- TOPOLOGY -------------------------------- - Body: 11.346 tris. - Tower: 5.397 tris. - Wheels: 30.592 tris.

- Equipment: 13.478 tris

- Tracks: 34.968 tris TOTAL: 95.781 tris. Only Quads and Tris topology used. --------------------------- MATERIALS and TD -------------------------------- Model use 4 materials total: - Body: 438px/m (4K textures) - Tower: 631px/m (4K textures) - Wheels: 782px/m (4K textures)

- Equipment: 586px/m (2K textures)

------------------------ TEXTURES and UV ------------------------- - Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images - Partially Overlapping method was used to increase texel density - Both Metallic/Rough and Specular/Gloss PBR workflows are available TEXTURES: - Base_Color.png (4096x4096px) - met/rough - Metallic.png (4096x4096px) - met/rough - Roughness.png (4096x4096px) - met/rough - Diffuse.png (4096x4096px) - spec/glos - Specular.png (4096x4096px) - spec/glos - Glossiness.png (4096x4096px) - spec/glos - Normal.png (4096x4096px) - Opacity.png (4096x4096px) - AO.png (4096x4096px)

- Emission.png (4096x4096px) -------------------------- DESCRIPTION ------------------------------ - Model is fully textured with all materials applied - LowPoly model, that is perfect for game-development - No Ngons used, just Quads and Tris - Clear topology with no any artefacts, holes, overlapping polygons and so on - All materials and textures are intelligently named - PBR materials, as you can see on the preview - No cleaning up necessary, just drop your models into the scene and start rendering - No special plugin needed to open scene - Real world scale 1:1 - Units of measurements are meters -------------------------------- NOTES ---------------------------------- The 'other' formats on product page are .MTL, .Alembic Click on 'Gerhald3D' to the right side of the screen to see our other models You will like it! Gerhald3D.

Sep 29, 2020 Datum hinzugefügt
May 07, 2025 letztes Update

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