Lampe Messing 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone3,618
- Scheitelpunkte3,678
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnone
Beschreibung
An old fashion and traditional table oil lamp made of brass, with green half opaque glass - common during the late 1800s.
The lamp is completely ready for use in visualization. Just put the model in your scene and render. Switch the glass material to Self Illumination for lighting up.
No subdivision level is active in the delivery file.
The native file is 3ds Max 2016 and the rendering is made in mental ray, with 2 mr Area Omni and 1 Skylight.
The lamp has real-world scale and is centered at 0, 0, 0, (the model is 108 centimeters high).
Model info:
-Polys: 3618
-Verts: 3678
-Tris: 12 (0,3 %)
-Quads: 3606 (99,7 %)
-Objects: 3 (properly named)
-Scene helpers: 1
-Scene lights: 3
-Cameras: 1
-Materials: Autodesk Arch & Design and Standard
Maps:
-Environment, 1024x768 .jpg
The .3ds, .dae, .obj and .fbx is exported from 3ds Max 2016.
NOTE: The materials is only good for 3DS MAX.
Nov 30, 2019
Datum hinzugefügt
Jan 31, 2022
letztes Update
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