Lampe spiralförmig fluoreszierend 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone3,766
- Scheitelpunkte3,854
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
This Lamp helical Fluorescent is a high quality.
The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.
The model is accurate with the real world size and scale.
High quality model for TurboSmooth.
Specifications:
This model contains 5 separate objects.
This model contains 3766 polygons.
This model contains 3854 vertices.
This model is included in versions V-Ray. Have materials and textures included.
Presentation images:
All preview images are rendered with V-Ray as Renderer
Lights and cameras are not included in the file.
Textures:
There are 15 textures in scene.
Texture size:
glass_helical_diffuse.png 4096*4096
glass_helical_reflect.png 4096*4096
glass_helical_refract.png 4096*4096
glass_white_helical_bump.png 4096*4096
glass_white_helical_diffuse.png 4096*4096
glass_white_helical_reflect.png 4096*4096
plastic_black_helical_bump.png 4096*4096
plastic_black_helical_diffuse.png 4096*4096
plastic_black_helical_reflect.png 4096*4096
plastic_white_helical_bump.png 4096*4096
plastic_white_helical_diffuse.png 4096*4096
plastic_white_helical_reflect.png 4096*4096
thread_helical_bump.png 4096*4096
thread_helical_diffuse.png 4096*4096
thread_helical_reflect.png 4096*4096
General:
Model is built to real-world scale
Units used: mm
Scene objects are organized by groups.
No third-party renderer or plug-ins.
Additional notes:
- File formats other than 3ds Max exported as base mesh (not smoothed).
Oct 27, 2019
Datum hinzugefügt
Aug 05, 2021
letztes Update
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