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M4A1 Sherman - Blitz 3D-Modell

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M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 1
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 2
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 3
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M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 12
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 1
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 2
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 3
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 4
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 5
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 6
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 7
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 8
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 9
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 10
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 11
M4A1 Sherman - Blitz royalty-free 3d model - Preview no. 12
Royalty Free LicenseNur redaktionell
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Panaristi

Spezifikationen

  • Geometriepolygonal
  • Polygone317,778
  • Scheitelpunkte233,108
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

3DS
(.3ds)
18 MB

Lightning_3ds.zip
FBX
(.fbx)
43 MB

Lightning_fbx.zip
Lightwave
(.lwo)
25 MB

other 6
Lightning_lwo.zip
OBJ
(.obj)
26 MB

Lightning_obj.zip
Cinema 4D
(.c4d)
21 MB

advanced 16
Lightning_R16_c4d.zip

Beschreibung

M4A1 Sherman with Deep wading gear.- 767th Tank Battalion - Marshall Islands - 1944 Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials Features: - Inside scene: -model - 16 textures - 3 bumpmaps - All materials, bodypaint-textures and textures are included. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plugin needed to open scene. - Phong shading interpolation / Smoothing - 35 - NOTE - In lightwave, fbx, obj and 3ds the Bumpmap ( Gun_Bump, Body_B and Turret_B) must manually load in the Materialcanal. (Strength 35-40) - c4d - Polygones - 317778 Vertices - 233108 - 352 Objects - 16 textures - 3 bumpmaps - obj File - lwo file - 3ds file - fbx file Version 2010
Sep 17, 2020 Datum hinzugefügt
Nov 09, 2023 letztes Update

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