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M60 3D-Modell

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M60 royalty-free 3d model - Preview no. 1
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Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone67,597
  • Scheitelpunkte38,209
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsoverlapping

Formate & Dateien

3ds Max
(.max)
91 MB

default_scanline
m60_2019_max.zip
FBX
(.fbx)
103 MB

m60_fbx.zip
OBJ
(.obj)
90 MB

m60_obj.zip
OBJ
57 MB

additional_texture_maps.zip
OBJ
1145 MB

m60_substance_painter.zip
OBJ
86 MB

specular_gloss_maps.zip
OBJ
84 MB

unity_textures.zip
OBJ
79 MB

unreal_textures.zip

Beschreibung

Game ready M60 LMG for PBR game engines/renderers. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included. The textures in the embedded Marmoset preview are somewhat compressed. The textures you get when you purchase this product have better quality. ||SPECS|| - Geometry is triangulated to ensure best shading. A quaded version of the mesh is also included. - Model unwrapped manually to make most efficient use of the UV space. - All materials and objects named appropriately - Scaled to approximate real world size (centimeters) - Tested in Marmoset Toolbag 3 (see renders) - Tested in Unreal Engine 4 - Tested in Unity Engine - No special plugins needed. - .obj and .fbx versions exported from 3ds Max 2019 Model ready for animation. Moveable parts include: - bolt - trigger - magazine - magazine follower - cocking knob - magazine release - fire selector - grip safety || Textures || - 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) for the gun - 512x512 base color, roughness, metalness, normal and AO (ambient occlusion) for the 9mm cartridge - Also included: textures in specular/gloss PBR format for those who prefer that setup. - Textures designed for physically based rendering (PBR) - Model texture paths are stripped I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
Jun 18, 2020 Datum hinzugefügt
Oct 13, 2023 letztes Update

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