M67 Granate 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone2,896
- Scheitelpunkte2,819
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
M67 Grenade is intended for game/realtime/background use.
This model is not intended for subdivision.
This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
Models can come off quite differently in different real-time renderers, so I've provided renders from the 3ds Max viewport using a DirectX shader, Marmoset Toolbag, and the Unreal Development Kit (UDK). All the renders were done in real-time, not pre-rendered.
||SPECS||
Low Poly Model (1 Object)
|| Geometry ||
• 5544 Total Tris
• 2896 Total Polys
• 2819 Total Verts
• The safety lever and pin are separate elements that can be moved or rigged for animation.
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:2.8'' x L:2.6'' x H:3.5''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag (see renders)
• Tested in the UDK (see renders)
• No special plug-ins needed to use this product
• 3ds Max 2010 version also available
• .obj and .fbx versions exported from 3ds Max 2013
|| Textures ||
• 2048x2048diffuse, specular, normal and gloss textures
• Textures in .tga format
• Model texture paths are stripped
• Photoshop CS6 texture source file also available upon purchase. Change any aspect of the texture to suit your needs.
Jul 13, 2018
Datum hinzugefügt
Nov 29, 2021
letztes Update
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