Männlicher Scan Dan - Rigged 3D-Modell
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone17,600
- Scheitelpunkte16,200
- TexturenYes
- ManipuliertenYes
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
|| MALE SCAN - DAN || Dan captured using Human-Engine's fully automated photogrammetry rig. || PRODUCT FEATURES|| -Game and PBR ready -Good body topology with separate hair mesh (tris) -With eyes and textures -Rigged and Scaled to Epic skeleton -With FK and IK controllers -Compatible to UNREAL ENGINE -Rig made in Maya 2016 extension 2 || FILE FORMATS || - FBX - MAYA (ma) || POLYCOUNT || - 17600 faces - 16200 vertices || TEXTURES || All maps are in JPG format - Color Map (4096x4096) - Normal Map (4096x4096) -Specular Map (4096x4096) -Gloss Map (4096x4096) || ABOUT HUMAN ENGINE || We specialize in 3D asset creation for Games, VFX, Movies, Television, Virtual Reality and Augmented Reality. From 3D scanning to rigging & integration, we have your character creation needs covered. Like and Follow us for more awesome scans.
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