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Mario Bros Baumeister 3D-Modell

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Mario Bros Baumeister royalty-free 3d model - Preview no. 1
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Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone8,972
  • Scheitelpunkte9,227
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsoverlapping

Formate & Dateien

3DS
(.3ds)

Mario Bros Builder.3ds.zip
Collada
(.dae)

Mario Bros Builder.dae.zip
FBX
(.fbx)

Mario Bros Builder.fbx.zip
OBJ
(.obj)

Mario Bros Builder.obj.zip
3ds Max
(.max)
181 MB

vray 3,50
Mario Bros Builder.zip
Cinema 4D
(.c4d)
137 MB

arnold 5.3.1.1
c4d_arnold.zip
OBJ
(.obj)
131 MB

obj.zip
Maya
(.ma)
136 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
140 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
313 MB

arnold 5.3.1.1
maya_arnold.zip
3ds Max
(.max)
138 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
137 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
137 MB

arnold 5.3.1.1
max_arnold.zip
Cinema 4D
(.c4d)
176 MB

advanced
c4d_physical.zip
FBX
(.fbx)
132 MB

fbx_specular.zip

Beschreibung

This is a 3D model of a Mario Bros Builder, protagonist of the video game 'Mario Maker'. Originally created with 3DS Max 2016. This model is suitable for use in broadcast, high-res film, very close detail, advertising, design visualization. NOTE: This model contains poles (more than 5 edges that converge to a single vertex.) This character using a scale of 1unit = 1cm. Total height 130 cm. Model contains 8972 polygons with TurboSmooth OFF. This model is composed by 9 different object. Different objects may share same material. This model contains V-Ray materials only. There are no extra elements in the preview images. All preview images are rendered with 3ds Max 2016 V-Ray 3.50. No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights and cameras are included in the file. To produce an image that match the first thumbnail just set save path and hit render. This file includes information on lighting placement, exposure control and render settings already set up and ready. 24 PNG textures 4096*4096 resolution are used in in total for the model. Textures are organized in UDIM standard. They are used in 4 materials with 6 channels each (Diffuse, Specular, Glossiness, IOR, Normal and Height), 1 HDRI in resolution4095*2048 used by environment light. No third-party plug-ins other than VRay is needed. Also formats: obj, FBX, Dae and 3DS. File formats other than 3ds Max exported as base mesh (not smoothed), without the set.
Jan 09, 2020 Datum hinzugefügt
Oct 01, 2022 letztes Update

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