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Mittelalterliche Bombardierung 3D-Modell

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Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 1
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Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 12
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 1
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 2
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 3
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 4
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 5
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Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 8
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 9
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 10
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 11
Mittelalterliche Bombardierung royalty-free 3d model - Preview no. 12
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Steno Scarduelli

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone17,572
  • Scheitelpunkte19,037
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

Blender
(.blend)
46 MB

Middle_Age_Bombard_Blend.rar
OBJ
(.obj)
46 MB

Middle_Age_Bombard_Obj.rar
FBX
(.fbx)
46 MB

Middle_Age_Bombard_Fbx.rar
3DS
(.3ds)
46 MB

Middle_Age_Bombard_3ds.rar

Beschreibung

A mid-15th century bombard. High polycount model fit for general visualization. Issued in polygonal form. Rendered in Blender Cycles with HDRI. This file is NOT supplied. Modeled in real scale (metric system). This weapon caliber is 300 mm. General sizes in meters: Length: 3.14 Width: 0.89 Eighth: 1 Geometry is full quads and fit for subdivision (unused in the renders). A few tens of objects frozen into eight. One material which might need to be rebuilt when imported in an application other than Blender. Fully UV unwrapped, mostly non overlapping UVs. One 4096x4096 set of texture in .Jpg format: diffuse, specular and normal. I also supply two additional pre-baked Ambient Occlusion maps for assembled/non assembled weapon. Exported at the origin with zeroed transforms. All objects, textures and material are pourposefully named.
Dec 25, 2019 Datum hinzugefügt
Sep 16, 2021 letztes Update

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