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Mobiles Stromverteilungssystem 3D-Modell

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Royalty Free LicenseAlle erweiterten Anwendungen
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Max3dModel

Spezifikationen

  • Geometriepolygonal_ngons used
  • Polygone79,180
  • Scheitelpunkte84,992
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien


Mobile Electric Power Distribution System_1_Texture.zip
3DS
(.3ds)
1 MB

Mobile Electric Power Distribution System_1_3ds.zip
Blender
(.blend)
3 MB

Mobile Electric Power Distribution System_1_blend.zip
Cinema 4D
(.c4d)
1 MB

Mobile Electric Power Distribution System_1_c4d.zip
FBX
(.fbx)
4 MB

Mobile Electric Power Distribution System_1_fbx.zip
3ds Max
(.max)
4 MB

default_scanline
Mobile Electric Power Distribution System_1_max_scanline.zip
3ds Max
(.max)
4 MB

vray 2.0
Mobile Electric Power Distribution System_1_max_vray.zip
Maya
(.ma)
2 MB

Mobile Electric Power Distribution System_1_mb.zip
OBJ
(.obj)
1 MB

Mobile Electric Power Distribution System_1_obj.zip

Beschreibung

ABOUT MODEL:- * This is a medium detail 3d model with Texture. * Ready to drop into any scene or be used as a stand-alone prop. * Real world scale and exact proportions. * Excellent polygon efficiency. * The model has a different topology and realistic textures. The model is perfect for you for a variety of purposes. * Model is suitable for use in games. MATERIAL & TEXTURE:- * All materials in one Multi Sub-Object. * Material and Texture setup is included only in MAX FORMAT (vray 2.0 and scanline version). * UVW Mapping are applied. * All textures are in defuse map. * Textures can be easily repaint. LIGHTING:- * Studio setup is not included. FILE FORMAT:- * 3DS * FBX * OBJ * Blender 2.79 * Cinema4d 11.5 * Maya 2010 * MAX (Vray 2.0 Version) * MAX (Standard Version) * Native file is 3ds Max 2009(.max) * Other formats were converted from the MAX file. OBJECTS:- * Same material objects are attached for easy selection. * All objects are unique named. WARNING:- Depending on which software package you are using. The exchange formats(obj, 3ds and fbx) may not match the priview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possively triangulated geomatry.
Dec 02, 2019 Datum hinzugefügt
Feb 19, 2022 letztes Update

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