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Nippon H-II Rakete 3D-Modell

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Nippon H-II Rakete royalty-free 3d model - Preview no. 1
Nippon H-II Rakete royalty-free 3d model - Preview no. 2
Nippon H-II Rakete royalty-free 3d model - Preview no. 3
Nippon H-II Rakete royalty-free 3d model - Preview no. 4
Nippon H-II Rakete royalty-free 3d model - Preview no. 5
Nippon H-II Rakete royalty-free 3d model - Preview no. 6
Nippon H-II Rakete royalty-free 3d model - Preview no. 1
Nippon H-II Rakete royalty-free 3d model - Preview no. 2
Nippon H-II Rakete royalty-free 3d model - Preview no. 3
Nippon H-II Rakete royalty-free 3d model - Preview no. 4
Nippon H-II Rakete royalty-free 3d model - Preview no. 5
Nippon H-II Rakete royalty-free 3d model - Preview no. 6
Royalty Free LicenseNur redaktionell
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Funktioniert aus dem Kasten heraus
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TurboDDD

Spezifikationen

  • Geometriepolygonal
  • Polygone25,359
  • Scheitelpunkte28,380
  • TexturenYes
  • ManipuliertenNo
  • AnimiertYes
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3ds Max
(.max)
10 MB

vray 3.60.03
Nippon H-II V1.0.max
(.unknown)
2 MB

Nippon H-II V1.0.abc
FBX
(.fbx)
357 MB

Nippon H-II V1.0.fbx
OBJ
(.obj)
3 MB

Nippon H-II V1.0.obj
OBJ
18 MB

Nippon H-II.mov
OBJ
300 MB

Nippon H-II Textures.zip

Beschreibung

The H-II (H2) rocket was a Japanese satellite launch system, which flew seven times between 1994 and 1999, with five successes. It was developed by NASDA in order to give Japan a capability to launch larger satellites in the 1990s. It was the first two-stage liquid-fuelled rocket Japan made using only technologies developed domestically. (Source Wikipedia) A highly-detailed and accurate model of the H-II (H2) rocket, this model was created in 3D Studio Max 2016 with Vray 3.60.03 and a basic setup is included in the scene. Some of the preview renders were captured from Substance Painter where the materials were created. The model is setup with Vray materials that end up in a multi-sub-material, all uniquely unwrapped for best resolution and flexibility. Textures are 4K resolution per piece, featuring Diffuse, Glossiness, Height, IOR, Normal and Reflection. Exports of FBX, ABC and OBJ are also included, as well as a quick render sequence.
Sep 29, 2020 Datum hinzugefügt
Aug 12, 2021 letztes Update

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