Nokia 101 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriesubdivision
- Polygone22,071
- Scheitelpunkte23,716
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Nokia 101 Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
Nokia_101_max.zip contains 3 .max files:
1:Nokia_101_phantom_black.max
black color of the phone.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:Nokia_101_coral_red_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
3:Nokia_101_coral_red_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 23716 vertices, 22071 polygons.
With Turbosmooth on=2 : 268113 vertices, 520668 polygons.
All textures are in .tga format.
All preview images are from the vray scene.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
Datum hinzugefügt
Jan 29, 2022
letztes Update
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