Old Radio 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone2,113
- Scheitelpunkte2,242
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
Ready to use in game engines and renderers 3d model of old analog radioreceiver.
The model is grouped from separated parts - main body, buttons and handles. Models are made with quads and triangles. Double material setup - one material for receiver body and one material for front panel drawings.
Unreal Engine 4.19 and above version .uasset file with mesh included. Mesh is solid with generated collision and double material setup - body and front drawings.
Textures, included in archive:
PBR - Color/Transparency, Roughness, Normal, Ambient Occlusion, Emission and Metallic
Unreal Engine 4 - Color/Transparency, Emission, Normal and combined AO/Roughness/Metallic texture
Unity - Albedo/Transparency, Metallic/Smoothness, Emission and Normal + HDRP ready packed textures
Textures resolution: 2048x2048 pixels
Textures include PBR Metalness maps for both Unity and Unreal
Technical Info
Mesh data:
Submeshes are named logically
Animation:
The mesh is not rigged, but each subobject has pivot points optimized for rotation and translation.
Scale:
The scale is cm, and relative on Unreal Engine mannequin.
UVs:
UVs are mixed for better texture space optimization
Nov 19, 2019
Datum hinzugefügt
Nov 11, 2021
letztes Update
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