Osmanisches Balikesir-Haus 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone115,010
- Scheitelpunkte59,715
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
Game ready Traditional Architecture of an Ottoman House in Balkesir Turkey.
All objects in the scene exported to fbx with light maps added and pivots moved to 0.0.0 coordinates for unreal engine4 or other softwares.
V-ray was used for rendering. All textures are included. 3dsmax 1014 used for modelling.
There is no Lighting setup and environment map in the file.-Model is fully textured with all materials applied.
File Formats:
- 3ds Max 2014 with standart metarials
- 3ds Max 2011 with standart metarials
- Fbx ( All objects exported separetaly with correct names)
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Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.
Textures Formats:
- (5 .jpg) 2048x 2048 hand made
- (1 .jpeg) 1600x1200
- (1 .jpeg) 1674x1166
- (1 .jpeg) 1024x1024
- (1 .jpeg) 2000x2000
Hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
Oct 17, 2019
Datum hinzugefügt
Mar 01, 2022
letztes Update
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