Palazzo Pitteri 3D-Modell
Spezifikationen
- Geometriepolygonal
- Polygone100,000
- Scheitelpunkte90,000
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
Palazzo Pitteri 3D model, multiple import formats.
- Modeling based upon the photogrammetry of the real
historical neoclassical building sited in Trieste - Italy
- Real world scale
- 12 cameras. Set frame and render
- Materials and 19 textures included in the archives
- 4096x4096 png textures, diffuse, normal, opacity
- 100000 polygons.
- Linear workflow gamma 2.2 optimized textures
- Painted in Substance, normals extracted im Substance
from Highpoly model
- Lights and camera set, scene ready to render like in the
preview images.
- Available formats: max 2017/2014 Vray, max 2017/2014
standard materials (scanline) c4d, fbx, obj, 3ds, wrl.
- Textures coordinates preserved in all import formats,
some formats may require textures to be reassigned
The 20000 polygons model of the same building ready for realtime engines is also available and sold as a different product
Thank you for reading
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