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Palm Coconut 08 3D-Modell

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Palm Coconut 08 royalty-free 3d model - Preview no. 1
Palm Coconut 08 royalty-free 3d model - Preview no. 2
Palm Coconut 08 royalty-free 3d model - Preview no. 3
Palm Coconut 08 royalty-free 3d model - Preview no. 4
Palm Coconut 08 royalty-free 3d model - Preview no. 5
Palm Coconut 08 royalty-free 3d model - Preview no. 6
Palm Coconut 08 royalty-free 3d model - Preview no. 7
Palm Coconut 08 royalty-free 3d model - Preview no. 1
Palm Coconut 08 royalty-free 3d model - Preview no. 2
Palm Coconut 08 royalty-free 3d model - Preview no. 3
Palm Coconut 08 royalty-free 3d model - Preview no. 4
Palm Coconut 08 royalty-free 3d model - Preview no. 5
Palm Coconut 08 royalty-free 3d model - Preview no. 6
Palm Coconut 08 royalty-free 3d model - Preview no. 7
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
14 Besuche
Tora2097

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone430,505
  • Scheitelpunkte528,650
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

(.usd)
43 MB

726-usdz-extended.usdz
OBJ
(.obj)
24 MB

palm_coconut_08_obj.zip
FBX
(.fbx)
30 MB

palm_coconut_08_fbx.zip
3ds Max
(.max)
44 MB

vray 2.1
palm_coconut_08_3dsmax.zip
(.gltf)
52 MB

726-gltf-extended.gltf.zip
(.gltf)
65 MB

726-gltf-extended.glb
(.gltf)
6 MB

726-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
6 MB

726-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
116 MB

726-max-extended.max.zip

Beschreibung

Model of a Coconut palm tree (cocos nucifera). Complete with all materials, textures and shaders for V-Ray. Includes 3dsmax, OBJ, FBX and V-Ray proxy files. Texturesize is up to 8k for the bark, leaves are textured procedural but without opacity mapping (real geometry). Includes 2 different textures for the bark. Notes: All preview images rendered with V-Ray. Surrounding scene is not included (it's only included in the collection). No postwork was done on the renderings, all settings at default. 3dsmax was set to a linear workflow with a Gamma of 2.2 set in the preferences (important for V-Ray).
Oct 27, 2019 Datum hinzugefügt
Nov 29, 2021 letztes Update

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