Patio Chair 3D-Modell
0
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone4,889
- Scheitelpunkte4,842
- TexturenNo
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Patio Chair model.
The chair model is a single object, medium-resolution poly mesh. Suitable for high-resolution close ups when Meshsmooth/Turbosmooth subdivision is applied.
|| SPECS ||
Patio Chair model:
- 1 poly object
- Subdivision Level 0: 9710 tri-polys
- Subdivision Level 1: 38920 tri-polys
Mental Ray Scene:
- Objects: 5 (Includes Camera and Light Targets)
- Geometry: 2 (Includes backdrop model)
- Total Polygons: 4889 Quad-Polys or Tri-Polys
- Vertices: 4842
- Quads: 99.18%
- Tris: 00.82%
- Ngons: 0
- Scene Lights: 2 (Includes Spot, Sky, and HDRI Envrionment Map "TS_HDRI_Studio_Product_Sm.exr")
- Camera: 1
- Renderer: mental ray
3ds Max 2014 and later:
- Includes mental ray and Default Scanline versions.
- Scene objects are organized by Groups and Layers.
- Objects have uncollapsed, Turbosmooth modifier, Subdivision Level set to 1.
- Objects and Materials use descriptive names.
- mental ray version uses Arch&Design Material.
- Default Scanline version uses Standard Materials with no advanced shading or lighting.
- Rendered images do not use texture map on the chair model.
Other Exchange formats: Appearance of Materials and smoothing groups may vary depending on the software used. (Separate/optional downloads).
FBX: Basic Materials, No advanced shaders, UV Mapped, Turbosmooth modifier with subdivision level set to 1, Camera, Basic Lights,
OBJ: Basic Materials, No advanced shaders, UV Mapped, Includes base model with Level 0 subdivision and Level 1 Subdivision (higher res) model.
|| RENDERING ||
- All preview images were rendered with mental ray renderer in 3ds Max 2016. All wireframe images were rendered with Default Scanline renderer in 3ds Max 2016.
|| TEXTURES ||
- Object has UV coordinates and has been unwrapped.
-UV layout template (.PSD & .PNG with Alpha channel) is included for custom texture painting. 2048 x 2048
(Optional download)
|| GENERAL ||
- Model is built to real-world scale
- Units used: Inches
- Object Dimension: 22 inches wide by 34 inches high approximate. (58 cm x 86 cm)
- No third-party renderer or plug-ins needed.
Nov 13, 2019
Datum hinzugefügt
Oct 19, 2021
letztes Update
Bewertungen
Es liegen noch keine Bewertungen für dieses Produkt vor.
Warum nicht der erste sein, der das Eis bricht?










