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Pilot 01 3D-Modell

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Pilot 01 royalty-free 3d model - Preview no. 1
Pilot 01 royalty-free 3d model - Preview no. 2
Pilot 01 royalty-free 3d model - Preview no. 3
Pilot 01 royalty-free 3d model - Preview no. 4
Pilot 01 royalty-free 3d model - Preview no. 5
Pilot 01 royalty-free 3d model - Preview no. 6
Pilot 01 royalty-free 3d model - Preview no. 7
Pilot 01 royalty-free 3d model - Preview no. 8
Pilot 01 royalty-free 3d model - Preview no. 9
Pilot 01 royalty-free 3d model - Preview no. 10
Pilot 01 royalty-free 3d model - Preview no. 1
Pilot 01 royalty-free 3d model - Preview no. 2
Pilot 01 royalty-free 3d model - Preview no. 3
Pilot 01 royalty-free 3d model - Preview no. 4
Pilot 01 royalty-free 3d model - Preview no. 5
Pilot 01 royalty-free 3d model - Preview no. 6
Pilot 01 royalty-free 3d model - Preview no. 7
Pilot 01 royalty-free 3d model - Preview no. 8
Pilot 01 royalty-free 3d model - Preview no. 9
Pilot 01 royalty-free 3d model - Preview no. 10
Royalty Free LicenseNur redaktionell
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Funktioniert aus dem Kasten heraus
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Pinelas

Spezifikationen

  • Geometriepolygonal
  • Polygone11,478
  • Scheitelpunkte11,722
  • TexturenYes
  • ManipuliertenYes
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

FBX
(.fbx)
103 MB

Pilot_Ver01_Rev02.rar
3ds Max
(.max)
100 MB

default_scanline
Pilot_Ver01_Rev02.rar

Beschreibung

Low polygon model ready to be used in games, simulation, etc... Units: centimeters Polygons (11478 Polygons, 22247 Triangles, 11722 vertex): Pilot Body: 5292 triangles, 2656 Vertex Pilot Helmet: 7701 triangles, 4195 Vertex SunGlasses: 2552 triangles, 1374 Vertex Parachute: 5092 triangles, 2612 Vertex Textures: Pilot Body: Diffuse: 4096x4096 Normal Map: 4096x4096 Pilot Helmet: Diffuse 2048x2048 Normal Map: 2048x2048 Specular: 2048x2048 Sunglasses: Diffuse 512x512 Parachute: Diffuse 2048x2058 Normal Map 2048x2048 Specular: 512x512 Model rigged in 3dsmax with Biped + Skin. Images captured from realtime viewport, not rendered. For a correct visualization in 3dsmax Gamma/LUT correction must be disabled. (Inside Rendering->Gamma/Lut setup) Available formats: 3dsmax 2015 ©Pinelas
Sep 28, 2020 Datum hinzugefügt
Sep 16, 2021 letztes Update

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