Echtzeit-Piratenkopf-Vorarbeiter-2 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone3,138
- Scheitelpunkte2,976
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
Textured 3D model of Pirate Head Foreman.
Works great for both real-time, game and rendering needs.
Originally created with 3ds Max 2012 but can be easily used in prior versions and any other 3D application.
FBX and OBJ formats included.
This model was designed for use as a real-time asset, but after subdividing can be suitable for use in broadcast, advertising, design visualization, etc.
All preview images are rendered with Default Scanline Renderer except one which shows model previewed in Marmoset game engine (with usage of normal maps).
No third-party renderer or plug-ins needed.
Previews rendered with default renderer with usage of Normal maps (included) for additional details.
Included texture maps (inside 3dsmax archive):
pirates-headforeman-02-diffuse.psd (1024x1024)
pirates-headforeman-02-normalmap.tga (1024x1024)
You are welcome to leave comments and check out our other 3D models and textures
Aug 07, 2020
Datum hinzugefügt
Oct 29, 2021
letztes Update
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