Echtzeit-manipulierter Jockey 2 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone3,818
- Scheitelpunkte3,309
- TexturenYes
- ManipuliertenYes
- AnimiertYes
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
You can find a separate Horse model (with 4 different textures) suitable for this Jockey. Just search through our collection of 3D models.
Textured 3D model of Jockey 2.
Works great for both real-time, game and rendering needs.
Originally created with 3ds Max 2016 but can be easily used in prior versions and any other 3D application.
FBX and OBJ formats included.
This model was designed for use as a real-time asset, but after subdividing can be suitable for use in broadcast, advertising, design visualization, etc.
All preview images are rendered with Default Scanline Renderer except one which shows model previewed in one of game engine (with usage of normal maps).
No third-party renderer or plug-ins needed.
Previews rendered with default renderer with usage of Normal maps (included) for additional details.
Included texture maps (inside 3dsmax archive):
jockey-2-diffuse.psd (2048x2048)
jockey-2-normalmap.tga (2048x2048)
You are welcome to leave comments and check out our other 3D models and textures.
Dec 20, 2019
Datum hinzugefügt
Aug 30, 2021
letztes Update
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