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Roter Stuhl 3D-Modell

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Roter Stuhl royalty-free 3d model - Preview no. 1
Roter Stuhl royalty-free 3d model - Preview no. 2
Roter Stuhl royalty-free 3d model - Preview no. 3
Roter Stuhl royalty-free 3d model - Preview no. 4
Roter Stuhl royalty-free 3d model - Preview no. 5
Roter Stuhl royalty-free 3d model - Preview no. 1
Roter Stuhl royalty-free 3d model - Preview no. 2
Roter Stuhl royalty-free 3d model - Preview no. 3
Roter Stuhl royalty-free 3d model - Preview no. 4
Roter Stuhl royalty-free 3d model - Preview no. 5
Royalty Free LicenseAlle erweiterten Anwendungen
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wazzabi

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone7,151
  • Scheitelpunkte7,351
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Blender
(.blend)

cycles
red stools_blender_2_79_PBR.rar
FBX
(.fbx)

red stools_FBX.zip
OBJ
(.obj)

red stools_OBJ.zip
3ds Max
(.max)

corona 1.3
red_stool_3DsMax_2016_corona.zip
3ds Max
36 MB

Texture_material_PBR_red stools.zip
3ds Max
33 MB

Textures_Material_corona_red stools.zip

Beschreibung

3d model red stools. created Blender Version 2.79 (used shader Principled BSDF) Blender scene - cycles render (render preview images). Unit presets - metric. Geometry: Polygonal only Quads subdivision level 0 - Vertices:7351, Polygons:7151 subdivision level 1 - Vertices:29005, Polygons:28604 Objects UV mapping _ objects 3d scene _ 1. name: (red stools) Textures material PBR Metal Rough - map (4096 x 4096): 1_red stools_Material_BaseColor, 1_red stools_Material_Height, 1_red stools_Material_Metallic, 1_red stools_Material_Normal, 1_red stools_Material_Roughness. Textures material Corona - map (4096 x 4096): 2_red stools_Material_Diffuse, 2_red stools_Material_Glossiness, 2_red stools_Material_Height, 2_red stools_Material_ior, 2_red stools_Material_Normal, 2_red stools_Material_Reflection. _ All formats _ 3ds MAX 2016 (corona render 1.3) *FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats. Unzip the file and textures into a shared folder.
Jul 11, 2020 Datum hinzugefügt
Jan 12, 2022 letztes Update

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