Rentier (FUR) 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone17,030
- Scheitelpunkte17,800
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
High Detailed Photorealistic Reindeer(FUR).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable, ready for rigging in skin pose.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 130 cm. on the sholder.
Teeth,eyebrows,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For this render the hair count is 500 000 hairs.
There is 2 hair and fur nodes.
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Reindeer_FUR_max.zip contains 2 .max files:
01.Reindeer_FUR_max.max
Vray renderer 3.2 setup and materials.Includes Vray-materials.
02.Reindeer_FUR_spline_curves.max - "hair and fur spline curves" created by the hair and fur modifier
There is 2 spline curves sets.
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High resolution textures:
reindeer_body_bump.jpgg (2048x2048)
reindeer_body_color.jpg (2048x2048)
reindeer_eye.jpg(900x900)
reindeer_horns_color.jpg (2048x2048)
reindeer_horns_normal.jpg (2048x2048)
reindeer_horns_reflection.jpg (2048x2048)
reindeer_teeth_base_bump_map.jpg (2048x2048)
reindeer_teeth_base_color_map.jpg (2048x2048)
reindeer_teeth_bump_map.jpg (2048x2048)
reindeer_teeth_color_map.jpg (2048x2048)
reindeer_tongue.jpg (1024x1024)
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Vertices :17800
Polygons :17030
NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin.
Sep 28, 2020
Datum hinzugefügt
Feb 20, 2022
letztes Update
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