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Einzelhandelsgang 08 - Chips & Soda 3D-Modell

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Einzelhandelsgang 08 - Chips & Soda royalty-free 3d model - Preview no. 1
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Royalty Free LicenseNur redaktionell
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Funktioniert aus dem Kasten heraus
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BlueBrain

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone13,852
  • Scheitelpunkte15,826
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

FBX
(.fbx)
59 MB

BB - Retail - Aisle 08 - Chips & Soda - FBX.zip
3ds Max
(.max)
58 MB

default_scanline
BB - Retail - Aisle 08 - Chips & Soda - MAX.zip
OBJ
(.obj)
31 MB

BB - Retail - Aisle 08 - Chips & Soda - OBJ.zip

Beschreibung

Aisle 08 from our complete real-time CVS drug store scene. UPDATED FOR 2018 - Clean, optimized, quad geometry. - High resolution PNG maps. - Clean UV-unwraps. - Non-overlapping secondary UV-unwraps for lighting. - 100% ready for real-time in Unreal or Unity. EASY TO MODIFY These low-poly shelving models are set up so the color strip on fronts of the shelves with price tags, the values on the sale tags, the section labels on the round signs, etc. can be easily adjusted with quick UVW-unwrap modifications or duplicate maps. The included texture maps include a variety of price tags and section labels for easy customization FAST RENDERS These models feature basic materials, no procedural maps, no Fresnel shaders, no advanced lighting all optimized to keep render speed fast yet produce realistic results. All preview images are screen-captures from Unreal. Grey / Wire-frame images were screen-captured from view-port in MAX. WELL ORGANIZED Objects are to scale (or very close), all materials are well named, all texture maps are well named and organized, we took care to test the converted formats to insure the conversions were 100% successful. We're confident you'll find the models easy to work with and customize to your needs. SUPPORT The models were produced in 3ds Max, set up for real-time in Unreal, and converted to other formats. Some customization of lighting, reflections, environment, render settings etc will be required to achieve identical results to preview images. We're confident the models will import correctly, take a minimum amount of effort to integrate into your scene, and will render well. If you encounter any difficulties or require the models in another format, let us know and we'll do our best to help quickly - we know the deadline is always near.
Sep 13, 2020 Datum hinzugefügt
Mar 02, 2022 letztes Update

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