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Einzelhandel - Kosmetikwand 01 3D-Modell

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Einzelhandel - Kosmetikwand 01 royalty-free 3d model - Preview no. 1
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BlueBrain

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone472
  • Scheitelpunkte714
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsoverlapping

Formate & Dateien

3ds Max
(.max)
3 MB

default_scanline
Retail - Cosmetics Wall 01 - MAX 2010.zip
3ds Max
(.max)
3 MB

default_scanline
Retail - Cosmetics Wall 01 - MAX.zip
Maya
(.ma)
3 MB

default_scanline
Retail - Cosmetics Wall 01 - MB.zip
OBJ
(.obj)
3 MB

Retail - Cosmetics Wall 01 - OBJ.zip
Lightwave
(.lwo)
3 MB

default_scanline
Retail - Cosmetics Wall 01 - LWO.zip
FBX
(.fbx)
3 MB

Retail - Cosmetics Wall 01 - FBX.zip
(.cob)
3 MB

Retail - Cosmetics Wall 01 - COB.zip
Cinema 4D
(.c4d)
3 MB

default_scanline
Retail - Cosmetics Wall 01 - C4D.zip
(.unknown)
3 MB

Retail - Cosmetics Wall 01 - 3DS.zip

Beschreibung

Retail - Store Shelves - Cosmetics Wall These low-poly models are set up so that the colour of the fronts of the shelves, the values on the price tags, and the section labels on the round signs can be easily adjusted with quick UVW-unwrap modifications. The included texture maps include a variety of price tags and section labels for easy customization. The extensive BlueBrain3D retail/grocery collection features low polygon models optimized to look great but render fast. LOW POLY Low poly, suitable for games or real-time applications. Even when poly-restrictions are not a factor, optimized low-poly models render faster and make scenes easier to work with. EASY MATERIALS Our standard for material setup is to use as few texture maps as possible and basic shaders so you can achieve great results easily with any renderer. FAST RENDERS These models feature basic materials, no procedural maps, no Fresnel shaders, no advanced lighting – all optimized to keep render speed fast yet produce realistic results. All preview images rendered with scanline renderer with basic lighting setup. WELL ORGANIZED Objects are to scale (or very close), all materials are well named, all texture maps are well named and organized, all reflection maps reference the same map so you can easily change reflections on all materials - and we took care to test the converted formats to insure the conversions were successful. We're confident you'll find the models easy to work with and customize to your needs. SUPPORT The models were produced in 3ds Max and converted to other formats. Some customization of lighting, reflections, environment, render settings etc will be required to achieve identical results to preview images. We're confident the models will import correctly, take a minimum amount of effort to integrate into your scene, and will render well. If you encounter any difficulties or require the models in another format, let us know and we'll do our best to help quickly - we know the deadline is always near.
Aug 13, 2020 Datum hinzugefügt
Nov 12, 2021 letztes Update

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