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Retro Schmutz-Drehtelefon 3D-Modell

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Retro Schmutz-Drehtelefon royalty-free 3d model - Preview no. 1
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Retro Schmutz-Drehtelefon royalty-free 3d model - Preview no. 1
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Retro Schmutz-Drehtelefon royalty-free 3d model - Preview no. 14
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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
iljujjkin

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone32,011
  • Scheitelpunkte32,235
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3DS
(.3ds)

Retro_Phone_Dirt_3ds.rar
Cinema 4D
(.c4d)

other
Retro_Phone_Dirt_c4d.rar
FBX
(.fbx)
3 MB

Retro_Phone_Dirt_fbx.rar
Maya
(.ma)
1 MB

maya_software
Retro_Phone_Dirt_ma.rar
3ds Max
(.max)
1 MB

default_scanline
Retro_Phone_Dirt_max.rar
3ds Max
(.max)
1 MB

vray 3.60
Retro_Phone_Dirt_max_Vray.rar
OBJ
(.obj)

Retro_Phone_Dirt_obj.rar
OBJ
9 MB

Retro_Phone_Dirt_HQ_render.rar
OBJ
4 MB

Retro_Phone_Dirt_All_previews.rar
OBJ
47 MB

Retro_Phone_Dirt_tex.rar

Beschreibung

High Detailed and realistic 3d model of Retro Dirt Rotary Phone. Topology of geometry: - forms and proportions of The 3D model most similar to the real object - detailed enough for close-up renders - the geometry of the model was created very neatly - there are no many-sided polygons - details which need smoothing, are designated by a prefix of "SM2" - details with prefix "NS" are ready and does not needed smoothing modifiers Materials, Textures and UVW mapping: - All objects have UVW mapping (non-overlapping) - 3ds Max files included Standart materials and Vray-Shaders - all textures paths are cleaned - No procedural materials and maps - Format - TIF (all layers are separate) *Diffuse 4096x4096 pix *Reflection 4096x4096 pix *Glossiness 4096x4096 pix *Normal 4096x4096 pix Organization of scene: - to all objects and materials names in scene are appropriated - real world size (system units - mm) - coordinates of location of the model in space (x0, y0, z0) - does not contain extraneous or hidden objects (lights, cameras, shapes etc.) File Formats: - original file format - 3ds max 2012 + Vray - 3ds max with standard materials - 3ds, obj, fbx (Multi Format) - Cinema 4D and Maya - exported with standard materials Renders: - all previews rendered 3ds max Vray - the model is completely ready for use visualization in 3ds max + Vray - realistic render (*.tiff format with alpha channel) included
Dec 02, 2019 Datum hinzugefügt
Feb 19, 2022 letztes Update

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