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Dachausstieg 3D-Modell

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Dachausstieg royalty-free 3d model - Preview no. 1
Dachausstieg royalty-free 3d model - Preview no. 2
Dachausstieg royalty-free 3d model - Preview no. 3
Dachausstieg royalty-free 3d model - Preview no. 4
Dachausstieg royalty-free 3d model - Preview no. 5
Dachausstieg royalty-free 3d model - Preview no. 6
Dachausstieg royalty-free 3d model - Preview no. 7
Dachausstieg royalty-free 3d model - Preview no. 8
Dachausstieg royalty-free 3d model - Preview no. 9
Dachausstieg royalty-free 3d model - Preview no. 10
Dachausstieg royalty-free 3d model - Preview no. 1
Dachausstieg royalty-free 3d model - Preview no. 2
Dachausstieg royalty-free 3d model - Preview no. 3
Dachausstieg royalty-free 3d model - Preview no. 4
Dachausstieg royalty-free 3d model - Preview no. 5
Dachausstieg royalty-free 3d model - Preview no. 6
Dachausstieg royalty-free 3d model - Preview no. 7
Dachausstieg royalty-free 3d model - Preview no. 8
Dachausstieg royalty-free 3d model - Preview no. 9
Dachausstieg royalty-free 3d model - Preview no. 10
Royalty Free LicenseAlle erweiterten Anwendungen
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Adrian Ciurea

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone2,066
  • Scheitelpunkte2,362
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3ds Max
(.max)
555 MB

vray 3.0
Roof_exit_3dMax.rar
FBX
(.fbx)
96 MB

Roof_exit_FBX.rar
OBJ
(.obj)
95 MB

Roof_exit_Obj.rar

Beschreibung

- A scene representing a roof access room, made out of 14 distinct models, with 2066 polygons in total (only quads and triangles); - All of the fourteen different models are fully unwrapped (see presentation images "8" and "9" - no overlapping, with 2048 or 4096 pixels maps- see presentation image "10"; - Inside the '3d max' folder, there are 14 Psd files- one for each distinct model, with lots of separate layers for: ambient occlusion, dirt, rust, edges, color variations, so that by mixing them, you can get other variations of the models textures; - All of the models respect the real-life sizes in meters, their size in the 3d scene is reset to 100, and the objects touching the ground have their "z" position axis set to zero.
Nov 13, 2021 Datum hinzugefügt
Nov 13, 2021 letztes Update

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