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Ryukin Goldfisch manipuliert 3D-Modell

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Ryukin Goldfisch manipuliert royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
3dror

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone2,006
  • Scheitelpunkte1,804
  • TexturenYes
  • ManipuliertenYes
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

FBX
(.fbx)
4 MB

Ryukin-GoldFish_fbx.zip
OBJ
(.obj)
4 MB

Ryukin-GoldFish_obj.zip
OBJ
(.obj)
3 MB

Ryukin-GoldFish_obj-low.zip
3DS
(.3ds)
4 MB

Ryukin-GoldFish_3ds.zip
3ds Max
(.max)
4 MB

default_scanline
Ryukin-Goldfish_Rigged_scanline.zip
3ds Max
(.max)
15 MB

vray 2.30.01
Ryukin-Goldfish_Rigged_vray.zip

Beschreibung

Realistic 3D model of the Ryukin Goldfish Rigged * The materials are available in the 3ds Max file format with Default Scanline and V-Ray Render -Scene lighting is included, ready for instant rendering * The entire model is subdivided -3ds Max files: TurboSmooth modifier can be used to increase mesh resolution if necessary -FBX file: subdivision level 2 (render scene) -Two OBJ files: subdivision level 0 subdivision level 2 -3DS file: subdivision level 2 * Low poly model Polygons smoothed: 47,092 Vertices smoothed: 23,772 * All the objects of the model are named * All the materials are named Texture: -Model Map JPEG (.jpg)- 4096*4096 (Diffuse,Bump and Mask map) -Environment Map (Reflection) V-Ray Renderer: HDRI- 5000*2500 Default Scanline Renderer: JPEG (.jpg)- 512*512 * Requires 3ds Max Version 2010 and higher * Real-world scale (Millimeters) * The model is rigged with Bones (in 3ds max files only) You can move and rotate bones freely and return to the original state in ease: Select All Bones > Alt + right click > Transform To Zero * Mouth open/close controlled by morph targets
Dec 27, 2019 Datum hinzugefügt
Jul 16, 2026 letztes Update

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