Weihnachtsmann 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone16,690
- Scheitelpunkte17,298
- TexturenYes
- ManipuliertenYes
- AnimiertYes
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Stylish design suitable for product cartoon. (Model has Completed: Texture high quality, Blendshape create control for face, Create bone and rig, Animation, create Light, and setting render ).The model is suitable for use in broadcast, high-res film close-ups, advertising etc.
GENERAL INFORMATION
1:FORMAT.
Originally created with 3D Maya 2011. With file format ma, mb, fbx and obj.
2:MODEL.
Rational polygon count (Hat 428 polygons, 435 verts; Face 5072, polygons, 5469 verts; Body 2006 polygons, 2076 verts; Hands 1514 polygons, 1522 verts; Shoes 4252, polygons, 4292 verts..., All object with 16690 polygons and 17298 verts. Edge loop based clean topology. Quadrilaterals are all, less triangles.
3: TEXTURES.
Total number of textures is 22. Colors include texture, Normal and Displacement ... All Texture Texture with size 8192x8192 format JPG. Unique eye with size 4096x4096..
4:RIG and READY ANIMATION.
Model already rigged, and ready for any animations. Along with 27 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc.
5: RENDER.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
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Sep 28, 2020
Datum hinzugefügt
Oct 05, 2022
letztes Update
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