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Science-Fiction-Gebäude - 03 3D-Modell

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Science-Fiction-Gebäude - 03 royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Ertan zorlu

Spezifikationen

  • Geometriepolygonal
  • Polygone176
  • Scheitelpunkte168
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

STL
(.stl)

Building_3.stl
FBX
(.fbx)

Building_3.fbx
OBJ
(.obj)

Building_3.obj
3ds Max
(.max)

default_scanline
Building_3.max
3ds Max
(.max)

default_scanline
Building_3_2016.max
3ds Max
(.max)

default_scanline
Building_3_2017.max
3ds Max
(.max)

default_scanline
Building_3_2018.max
Blender
(.blend)

blender
Building_3.blend
Cinema 4D
(.c4d)

default_scanline
Building_3.c4d
Collada
(.dae)

Building_3.dae
Maya
(.ma)

default_scanline
Building_3.mb
Maya
2 MB

Texture.zip

Beschreibung

Sci-fi Building - 03 PBR MetalRough+ UE4 map (TEXTURE 4096X4096 ) The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Autodesk Maya, maya 2018 and were rendered using Marmoset Toolbag 3 render. There are texture maps included PBR MetalRough (Base color,normal map,Roughness,Emissive,Metallic,Height )and Unreal Engine 4 (packed) ( all in square resolutions (4096x4096). All objects, texture maps and materials are properly named for easy use. The models have clean topologies, and are centered to world (0,0,0). Please note that the background scene, lights and render setup are not included in this product. Texture resolutions: 4096x4096 The pivot points are properly positioned. File formats: Autodesk maya 2018 OBJ multi format FBX multi format Maya mb format Cinema 4d format Blender format Autodesk 3dsmax format Autodesk 3dsmax 2019 Autodesk 3dsmax 2018 Autodesk 3dsmax 2017 Autodesk 3dsmax 2016 Collada format 3ds studio format
Jun 06, 2020 Datum hinzugefügt
Mar 04, 2026 letztes Update

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