Sci-fi Modular Building With Interior 3D-Modell
1
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone146,606
- Scheitelpunkte156,344
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
High detailed 3D model of Sci-fi Modular Building with interior
The model was originally modeled in hard surface technic in 3ds Max, textured in Substance Painter and rendered with V-Ray. PBR game and video ready.
Included a two workspace texture set ( met-rought and spec-gloss)
FEATURES
- Divided for logical parts for easy rebuilding.
- My own concept does not repeat any existing work. You can use it without a doubt about copyright.
- Model correctly scaled for an accurate representation of the original object.
- Iintended for subdivision
- Clean topology and perfect uv
- Model was built in real world scale on metric unit system (unit - centimeters)
- Model is fully textured with all materials applied.
-Textures and materials are included and mapped in both format.
- No cleaning up necessary just drop your models into the scene and start rendering.
MATERIALS
Divided for 5 materials set:
- windowed walls, textures 4096*4096 (diffuse, gloss, specular,normal, emission)
- portal walls, textures 4096*4096 (diffuse, gloss, specular, normal)
- glass, textures 2048*2048 (diffuse, gloss, specular, opacity, normal, emissive)
- fabric parts, textures 2048*2048 (diffuse, gloss, specular, opacity, normal, emissive)
-basement (diffuse, gloss, specular, normal)
all the textures are on .png format
SUPPORTING FILES
- added metalness-roughtness + AO texture set
PRESENTATION IMAGES:
All preview images are rendered with V-Ray and Marmoset Toolbag 3.
HDRI, light and cameras are not included.
Jun 09, 2020
Datum hinzugefügt
Jul 30, 2021
letztes Update
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