SciFi Gate 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone1,400
- Scheitelpunkte797
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
This Sci-Fi gate is an original concept, and was created in the Video Game and Real-Time workflow (Physically Based Render textures are used).
The model's main project files include Unreal 4 and a Unity 5 project files, but the FBX as well as all the textures are included in case you would like to take the model into another 3D software.
IMPORTANT: Please be aware that because the model was created in the PBR (Physcially Based Rendering) workflow, it may be difficult to replicate the materials in production renderers and programs like 3ds Max and Maya. Using this model in such programs requires the rebuilding of the material and applying it to the included FBX.
Additional Notes:
- This model does NOT include a back side since it is intended to be a static mesh that is seen from one side. You can see how this looks in the thumbnail above.
Details about the model:
Polygon counts:
- Polygons: 703
- Tris: 1400
- Verts: 796
Material Notes:
For both Unity and Unreal, I have created the non-emissive and emissive versions of the material so that you may easily switch between one or the other as needed.
Textures:
PBR Metallic:
- BaseColor
- Roughness
- Metallic
PBR Specular:
- Diffuse
- Specular
- Glossiness
Shared Maps:
- Ambient Occlusion
- Emissive
Engine Specific Maps:
- Unreal 4: Emissive
- Unity 5: Metallic Smoothness
Oct 27, 2019
Datum hinzugefügt
Mar 05, 2022
letztes Update
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