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Schraubenköpfe Subdiv 3D-Modell

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yaschan

Spezifikationen

  • Geometriesubdivision
  • Polygone5,490
  • Scheitelpunkte5,624
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Lightwave
(.lwo)
24 MB

default_scanline
screwheads.lwo.zip
FBX
(.fbx)
16 MB

screwheads.fbx.zip
OBJ
(.obj)
14 MB

screwheads.obj.zip
Blender
(.blend)
24 MB

cycles 2.78c
screwheads.blend.zip
Maya
(.ma)
12 MB

maya_hardware
screwheads.ma.zip

Beschreibung

Several kinds of screw heads for hard surface modeling. Philips, flat, hex, and torx screw heads included. These are also great for baking normal maps. Subdivisional model originally created in Blender. Native Blender file has subdivision modifier left in the stack and PBR shader for Cycles renderer. Blender file is ready to render. Mostly quads (5366 quads, 124 tris). OBJ and FBX formats have both subdivided (with subdiv level 2) versions and non subdivided versions. Fully UV unwrapped with non-overlapping UVs. All nuts share the same texture and UV space. Rust PBR metal-rough texture map included in 2048x2048 resolution. Preview renders are created using Marmoset Toolbag 3.
Jul 16, 2020 Datum hinzugefügt
Nov 18, 2021 letztes Update

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