Muschel 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone4,124
- Scheitelpunkte4,084
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
This seashell is a secondary scene object, created to be an accessory and/or decoration to other primary assets in the scene. The object resolution is 4k polys with 2k maps. Smoothed, this creates a 65k object. The model is suitable for production, advertising, games, architectural visualization, etc.
The model was created in Maya 2016, textured in Procreate and rendered using V-Ray.
Visualization is created in V-ray, but models also include mentalray, obj and fbx versions. Pictures displayed do not include any post-production.
Specification:
- Object size is 12x10x2cm
- File formats: Maya 2016 - Vray 3.1; Maya 2016 - Mentalray; OBJ, FBX
- Naming of model and shaders is accurate to the certain features
- Topoligy is optimized to only containing quads and represent the model geometry structire
- Smmothing is possible through several subdivisions if necessary. Tested up to 65k Polygons
- UV are unwrapped and not overlapping
- Vray 3.1 or newer ir needed to use the Vray material supplied with the model
- No scenes supplied, only objects and materials
- Textures are 2k format and tiff files (color jgp). Maps are included in the download files separately
Jun 17, 2020
Datum hinzugefügt
Aug 10, 2021
letztes Update
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