Spatz 3D-Modell
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone71,838
- Scheitelpunkte81,614
- TexturenYes
- ManipuliertenYes
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Realistic Sparrow Model
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Production workflow, easy to integrate in your pipeline
No Overlapping Uv's subdivided in more tiles for more resolution
Production Topology
Rigged
Shader setup in Arnold ( Arnold core 5)
Xgen Core
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Unit of measurement in centimetres
Scale 1:1
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File Formats:
Main Scene (.ma)
STL , FBX
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Rig:
Main Control scalable
Arm Controls FK/IK switchable
Hip Controls FK/IK switchable
Spline FK/IK switchable
Neck and Head FK
Tail FK/IK switchable
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Groom:
Xgen Core, no plugin needed
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Shaders:
Arnold 5.1.1 Shaders
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Textures:
Displacement 4K resolution (RAW)
Diffuse 2K resolution (SRGB)
Roughness 2K resolution (RAW)
Normals 2K resolution (RAW)
height 2K resolution (RAW)
Groom Base Color 2K resolution (SRGB)
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NO POSTWORK ON THESE RENDERS (ARNOLD)
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