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Stehpult 3D-Modell

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Spezifikationen

  • Geometriesubdivision
  • Polygone8,001
  • Scheitelpunkte8,258
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3DS
(.3ds)

Standing_Desk_3ds.zip
(.unknown)

Standing_Desk_abc.zip
Cinema 4D
(.c4d)

Standing_Desk_c4d.zip
Cinema 4D
(.c4d)

other Octane2018
Standing_Desk_c4d_octane.zip
Collada
(.dae)
73 MB

Standing_Desk_dae.zip
(.unknown)

Standing_Desk_e3d.zip
FBX
(.fbx)

Standing_Desk_fbx.zip
OBJ
(.obj)

Standing_Desk_obj.zip
(.unknown)
62 MB

Standing_Desk_orbx.zip
(.unknown)
185 MB

Standing_Desk_spp.zip
STL
(.stl)
17 MB

Standing_Desk_stl.zip
(.unknown)
189 MB

Standing_Desk_tex.zip
(.unknown)
653 MB

Standing_Desk_tex_8K.zip
3ds Max
(.max)

other
Standing_Desk_max.zip

Beschreibung

Standing Desk with Reclaimed Wood Top. All preview images shown are rendered in Octane Render. Plus some extra screenshots at the end so you can see how the model looks in the UI of some of the exchange formats. Environments and lighting setups are not included, but let me know if you want them aswell. The laptop and phone are just for scale, and are not included. But if you want them too, check my profile. Model Dimensions: 180 cm * 87 cm * 80 cm. All geometry is subdivision ready (Rendered without subdivision). Fully unwrapped, non-overlapping UV's. 8K PBR Textures. No N-gons, Isolated Vertices, or Complex Poles. Files include: _SPP - Substance Painter Project file. You can edit the textures for all the formats. _DAE - Collada exported from Substance Painter. Embeded textures are 4K jpg files (Metal/Rough PBR). _TEX - Textures exported from Substance Painter and used for all the files bellow. Unpack in the root folder. Textures are 4K 16bit png files (Spec/Gloss PBR). All files point to the 4K texture paths by default. _TEX_8K - Textures exported from Substance Painter and used for all the files bellow. Unpack in the root folder. Textures are 8K 16bit png files (Spec/Gloss PBR). You dont need to download the 8K textures if you dont need as much detail. Polycount for all files bellow: 8,001. _C4D_Octane - Cinema 4D project file with Octane shaders using the pbr textures. This is where all the renders come from. Screenshot attached. _ORBX - Octane Standalone Package. Can be unpacked into OCS, or imported. _FBX - Autodesk FBX. You may need to re-tweak the shaders abit, depending on the program you open it in, but all pbr textures should maintain link. _C4D - Cinema 4D project file with Physical/Standard shaders, using the PBR textures in the texture pack. Screnshot attached. _E3D - Ready to use in Video Copilot's Element 3D, plus an After Effects project file with the model already loaded. You may need to re-link the model/textures upon opening it for the first time, so just point to the root folder, where you extracted the pbr texture pack. Screnshot attached. _OBJ - OBJ/MTL exported from Cinema 4D. Extra formats: _ABC (Alembic), _3DS (3D Studio), _MAX (3ds Max), _STL (Stereolithography). Including those just in case. All files are zipped.
Mar 26, 2020 Datum hinzugefügt
Sep 08, 2023 letztes Update

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