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Stoppuhr 3D-Modell

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NiceModels

Spezifikationen

  • Geometriepolygonal
  • Polygone9,904
  • Scheitelpunkte9,512
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

Cinema 4D
(.c4d)

default_scanline
stopwatch_1_c4d.zip
FBX
(.fbx)
1 MB

stopwatch_1_fbx.zip
Maya
(.ma)
1 MB

vray
stopwatch_1_ma.zip
3ds Max
(.max)

default_scanline
stopwatch_1_max_default_2010.zip
3ds Max
(.max)

default_scanline
stopwatch_1_max_default_2011.zip
3ds Max
(.max)

default_scanline
stopwatch_1_max_default_2012.zip
3ds Max
(.max)

vray
stopwatch_1_max_vray_2010.zip
3ds Max
(.max)

vray
stopwatch_1_max_vray_2011.zip
3ds Max
(.max)

vray
stopwatch_1_max_vray_2012.zip
OBJ
(.obj)

stopwatch_1_obj.zip
(.gltf)
1 MB

178-gltf-extended.gltf.zip
(.gltf)
1 MB

178-gltf-extended.glb
(.gltf)

178-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

178-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
3 MB

178-max-extended.max.zip
(.usdz)
7 MB

178-usdz-extended.usdz

Beschreibung

Stopwatch 3D model. Hight quality model, best for close up renderings. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX) and default materials (3DS MAX, MAYA, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 2k resolution textures included. MAX, MAYA, CINEMA 4D description: --General-- Stopwatch 3D model. Native format: 3Ds Max 2012. --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3DS MAX) and default materials (3DS MAX, MAYA, CINEMA4D). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- The textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. JPEG. --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. --Scale-- Modeled in real world scale. --------- Ready for usage.
Apr 23, 2018 Datum hinzugefügt
Jan 31, 2022 letztes Update

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