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Strassenlicht 3D-Modell

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Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone1,271
  • Scheitelpunkte1,362
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

OBJ
(.obj)
42 MB

streetlight_obj.zip
FBX
(.fbx)
42 MB

streetlight_fbx.zip
3ds Max
(.max)
42 MB

default_scanline
streetlight_2018_max.zip

Beschreibung

This street light is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included. ||SPECS|| || Geometry || Geometry count: -1271 polys -2446 tris -1362 verts No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Dimensions: 36cm x 279cm x 1057cm Tested in Marmoset Toolbag 3 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine No special plugins needed. .obj and .fbx versions exported from 3ds Max 2018 || Textures || 2048x2048 base color, roughness, metalness, emissive, normal and AO (ambient occlusion) maps There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. Textures designed for physically based rendering (PBR) Textures in .png format Model texture paths are stripped I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them.
Oct 15, 2019 Datum hinzugefügt
Aug 06, 2021 letztes Update

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