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Landschaft des Geländegebirgszug-Tal-45 3D-Modell

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Landschaft des Geländegebirgszug-Tal-45 royalty-free 3d model - Preview no. 1
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3DmKits

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone62,868
  • Scheitelpunkte63,410
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

FBX
(.fbx)
281 MB

03_FBX_TerrainNG045.rar
OBJ
(.obj)
262 MB

04_OBJ_TerrainNG045.rar
3ds Max
(.max)
233 MB

vray 2,4
01_max_TerrainNG045_Vray.rar
3ds Max
(.max)
233 MB

default_scanline
02_max_TerrainNG045_Standard.rar
3ds Max
21 MB

AdditionalMaps.rar

Beschreibung

=========================================================== MOUNTAIN RANGE with VALLEY =========================================================== This is model of snowy mountain range. Prepared for renders, animations and games. Complete package - ready to use scene and additional files for further work. Dimension of terrain model - 7km x 7km. Easy to create even bigger landscape by copy base terrains. EDITABLE SURFACE and POLYCOUNT ----------------------------------------------------- Model use displace map so mesh is subdividable, you can adjust amount of details and polycount, from Low Poly up to high detailed surface. 'TurboSmooth' placed below 'Displace' modifier so subdivision visibly add details. Polycount of terrain after merged modifiers: - subdivision 0: 62.500 polygons, - subdivision 1: 250.000 polygons, - subdivision 2: 1.000.000 polygons, - whole scene: 63.156 polygons, Measurement used for the model - km Bonus maps - if you want to change texture. Two versions included: - 3ds max - standard version with standard materials, no light, default renderer, - V-Ray version with V-Ray materials, light and render setups (ready to render like images above), Preview renders are raw renders from V-Ray file, no post production. Last image show UVs layout on color texture. Exported formats: No bugs, Uv works correctly. Obviously there is no light in exported formats. Each format have three versions exported - low poly, mid poly and high poly with polycount as noted above. You can also use attached displace map to build terrain from plane and control polycount as well (like in 3ds max version). Skydome object included. Model checked also with Unreal Engine. For real time engines you can import FBX model or build landscape inside engine editor from included displacement map. If you want to rebuild texture there are additional maps. =========================================================== TEXTURES There are 5 textures: - color - 8192 x 8192 px, custome made from textures and generated height maps, .psd included as bonus, - normal map - 4096 x 4096 px, - bump map - 8192 x 8192 px, additional bump map, custome made from textures, - specular - 8192 x 8192 px, custome made from textures and generated height maps, - displace map mountain shape - 16384 x 16384 px, (use only for Displace modifier, not for material) ========================================================== PROFESSIONALLY MODELLED Model made without ngons and to keep polycount as low as possible. CHECK MATE PRO standard: - no isolated or overlapped vertices, - no overlapped faces, - no ngons, 100% quads (even skydome), - unwrapped textures, no overlapping, - real world scale, objects at 100% scale at object level, - grouped, ready to merge into the scene, ========================================================== WELL ORDERED Like all our products this scene is handy and easy to modify. In this product there is no problem with multiplied materials and textures. Each object has assigned only one material so there is no annoying Multi/Sub-Object materials. Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with. This way of model preparation refer only to our products. =============
Dec 28, 2019 Datum hinzugefügt
Jul 19, 2024 letztes Update

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