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Torii-Tor 001 3D-Modell

2
Torii-Tor 001 royalty-free 3d model - Preview no. 1
Torii-Tor 001 royalty-free 3d model - Preview no. 2
Torii-Tor 001 royalty-free 3d model - Preview no. 3
Torii-Tor 001 royalty-free 3d model - Preview no. 4
Torii-Tor 001 royalty-free 3d model - Preview no. 5
Torii-Tor 001 royalty-free 3d model - Preview no. 6
Torii-Tor 001 royalty-free 3d model - Preview no. 1
Torii-Tor 001 royalty-free 3d model - Preview no. 2
Torii-Tor 001 royalty-free 3d model - Preview no. 3
Torii-Tor 001 royalty-free 3d model - Preview no. 4
Torii-Tor 001 royalty-free 3d model - Preview no. 5
Torii-Tor 001 royalty-free 3d model - Preview no. 6
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
948 Besuche
PatrickComan

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone316
  • Scheitelpunkte338
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Blender
(.blend)

Torii Gate 001.blend
3DS
(.3ds)

Torii Gate 001.3ds
FBX
(.fbx)

Torii Gate 001.fbx
OBJ
(.obj)

Torii Gate 001.obj
Collada
(.dae)

Torii Gate 001.dae

Beschreibung

High quality 3D model of a traditional japanese torii gate. This is a traditional japanese Torii gate. This model is the most basic model of torii gates and it can be used in most situations. The model itself has a very clean topology and that makes it easy to edit it if needed. The gate consists of only 602 tris and that makes it work very well in games as well as in movies. The model is uv mapped and the uvs are not overlapping. The texture was made using substance painter 2 and additional maps as well. The texture and maps are physically based (PBR). Both the texture and the maps sizes are of 4096 pixels The model and the material are both correctly named. This model was made using blender v.2.77 and substance painter 2 but the exports work for most common softwares like: Maya 3D Studio Max Cinema 4D Blender Additional maps: Ambient occlusion map Mixed AO map Normal map Normal DirectX map Height map Roughness map The Material and rendering was made using Blenders Cycles renderer, Substance Painter 2 and Iray. Thank you for your consideration. Best Regards
Apr 05, 2018 Datum hinzugefügt
Feb 27, 2022 letztes Update

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