Spielzeughai 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone4,643
- Scheitelpunkte5,006
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Low poly model of a shark toy
Scene contains three point light setup and simple backdrop
Model is separated into 8 pieces (shown in the picture above)
-shark_body (One sided mesh)
-shark_chin (not closed mesh can't be rendered from all angles)
-shark_chin_upper (not closed mesh can't be rendered from all angles)
-shark_dorsal_fin
-shark_eyes
-shark_fin_L
-shark_fin_R
-shark_tail
Bottom chin (mesh name - shark_chin) can be animated to be closed (shown in the picture above). Axis is positioned to the corresponding place for easy manipulation.
Model uses following textures (4096x4096px)
- toy_shark_Base_Color.png
- toy_shark_Roughness.png
- toy_shark_Normal.png
- toy_shark_AO.png
Units used: Cm
length - 26.5 cm
width - 9.2 cm
height -14.5 cm
OBJ and FBX are on subdivison level 0
Rendered in Blender Cycles v2.79
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Unreal Engine 4 Asset
Model is in scale and ready to place in to project.
- model is single mesh for easy manipulation and optimalization.
textures (4096x4096px) (packed)
- shark_UV_02___Default_BaseColor.uasset
- shark_UV_02___Default_Normal.uasset
- shark_UV_02___Default_OcclusionRoughnessMetallic.uasset
Triangles: 9209
Vertices: 5841
Nov 11, 2019
Datum hinzugefügt
Oct 14, 2023
letztes Update
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