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Astsammlung A. 3D-Modell

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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
PolyCG

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone63,442
  • Scheitelpunkte63,433
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Maya
(.ma)
2 MB

arnold 3.1.1.2
GrapevineBark_arnold.rar
FBX
(.fbx)
80 MB

GrapevineBark_fbx.rar
3ds Max
(.max)
2 MB

vray 4.10.02
GrapevineBark_max.rar
OBJ
(.obj)
48 MB

GrapevineBark_obj.rar
FBX
(.fbx)

Branch_1_base_fbx.rar
OBJ
(.obj)

Branch_1_base_obj.rar
3ds Max
(.max)

vray 4.10.02
Branch_1_max.rar
Maya
(.ma)

arnold 3.2.1.1
Branch_Scanned_1_arnold.rar
FBX
(.fbx)

Branch_2_base_fbx.rar
OBJ
(.obj)

Branch_2_base_obj.rar
3ds Max
(.max)

vray 4.10.02
Branch_2_max.rar
Maya
(.ma)

arnold 3.1.1.2
Branch_Scanned_2_arnold.rar
Maya
(.ma)

arnold 3.1.1.2
dead_bark_2_arnold.rar
FBX
(.fbx)

dead_bark_2_base_fbx.rar
OBJ
(.obj)

dead_bark_2_base_obj.rar
Maya
(.ma)

arnold 3.1.1.2
dead_bark_1_arnold.rar
FBX
(.fbx)

dead_bark1_Base_fbx.rar
OBJ
(.obj)

dead_bark1_Base_obj.rar
Maya
(.ma)

arnold 3.1.1.2
dead_bark_3_arnold.rar
FBX
(.fbx)

dead_bark_3_base_fbx.rar
OBJ
(.obj)

dead_bark_3_base_obj.rar
3ds Max
(.max)

vray 4.10.02
Dead_Bark_3_max.rar
FBX
(.fbx)

branch_5_base_fbx.rar
OBJ
(.obj)

branch_5_base_obj.rar
Maya
(.ma)

arnold 3.1.1.2
Branch_Scanned_5_arnold.rar
FBX
(.fbx)

branch_4_base_fbx.rar
OBJ
(.obj)

branch_4_base_obj.rar
Maya
(.ma)

arnold 3.1.1.2
Branch_Scanned_4_arnold.rar
FBX
(.fbx)

branch_3_base_fbx.rar
OBJ
(.obj)

branch_3_base_obj.rar
3ds Max
(.max)

vray 4.10.02
Branch_3_max.rar
Maya
(.ma)

arnold 3.1.1.2
Branch_Scanned_3_arnold.rar
3ds Max
(.max)

vray 4.10.02
Branch_5_max.rar
3ds Max
(.max)

vray 4.10.02
Branch_4_max.rar
3ds Max
(.max)

vray 4.10.02
Dead_Bark_1_max.rar
3ds Max
(.max)

vray 4.10.02
Dead_Bark_2_max.rar
FBX
(.fbx)

Branch_6_base_fbx.rar
OBJ
(.obj)

Branch_6_base_obj.rar
3ds Max
(.max)

vray 4.10.02
Branch_6_max.rar
Maya
(.ma)

arnold 3.1.1.2
Branch_Scanned_6_arnold.rar
Maya
368 MB

GrapevineBark_textures.rar
Maya
329 MB

Branch_1_Textures.rar
Maya
327 MB

Branch_2_textures.rar
Maya
311 MB

Dead_Bark_1_textures.rar
Maya
321 MB

Dead_Bark_2_Textures.rar
Maya
298 MB

Dead_Bark_3_textures.rar
Maya
294 MB

Branch_Scanned_3_textures.rar
Maya
298 MB

Branch_Scanned_4_textures.rar
Maya
328 MB

Branch_Scanned_5_textures.rar
Maya
299 MB

Branch_Scanned_6_textures.rar

Beschreibung

10 Branch and tree bark scanned at the highest quality real-world and with lots of photos and cleanest Quad topology and ready scene for rendering in Maya And Max. 8K All PBR maps, Enough for everything Suitable for Matt paint, use in movies or game engines and you can render it from any distance. All Models included having checkmate pro The total price of each individual is 390 $ Now You SAVE more than 40% ----------------------------------------------- Branch 1 (1419088) RealWorld Scale: x: 49 cm y: 11.7 cm z: 12.5 cm Quad Mesh: 1162 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Branch 2 (1419092) RealWorld Scale: x: 37.5 cm y: 11.7 cm z: 11.5 cm Quad Mesh: 1925 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Branch 3 (1420288) RealWorld Scale: x: 42.5 cm y: 17 cm z: 32.7 cm Quad Mesh: 1084 points ----------------------------------------------- Branch 4 (1420295) RealWorld Scale: x: 42 cm y: 38 cm z: 20.6 cm Quad Mesh: 1483 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Branch 5 (1420301) RealWorld Scale: x: 53.7 cm y: 19.4 cm z: 12.8 cm Quad Mesh: 1537 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Branch 6 (1423737) RealWorld Scale: x: 52.5 cm y: 16 cm z: 12.4 cm Quad Mesh: 343 points ----------------------------------------------- Tree Bark 1 (1419523) RealWorld Scale: x: 26 cm y: 36 cm z: 14.7 cm Quad Mesh: 6798 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Tree Bark 2 (1419526) RealWorld Scale: x: 20 cm y: 62.5 cm z: 20 cm Quad Mesh: 8722 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Tree Bark 3 (1419895) RealWorld Scale: x: 17 cm y: 25.5 cm z: 17.2 cm Quad Mesh: 1540 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Grapevine Bark (1396203) RealWorld Scale: x: 10.63 cm y: 20 cm z: 40.5 cm Quad Mesh: 38839 points Tri-Mesh: 13593 points High Decimated Mesh: 994329 points - This model contains poles (more than 5 edges that converge to a single vertex.) ----------------------------------------------- Best Regards
Sep 29, 2020 Datum hinzugefügt
Jan 23, 2023 letztes Update

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