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Tucano Lampen 3D-Modell

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Tucano Lampen royalty-free 3d model - Preview no. 1
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Tucano Lampen royalty-free 3d model - Preview no. 1
Tucano Lampen royalty-free 3d model - Preview no. 2
Tucano Lampen royalty-free 3d model - Preview no. 3
Tucano Lampen royalty-free 3d model - Preview no. 4
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Tucano Lampen royalty-free 3d model - Preview no. 10
Royalty Free LicenseNur redaktionell
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Freddi Palmieri

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone33,809
  • Scheitelpunkte32,536
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnone

Formate & Dateien

3ds Max
(.max)
7 MB

vray 3.20.03
Tucano_Lamps_Max_V-Ray.rar
3ds Max
(.max)
6 MB

default_scanline
Tucano_Lamps_Max.rar
FBX
(.fbx)
8 MB

Tucano_Lamps_FBX.rar
OBJ
(.obj)
7 MB

Tucano_Lamps_OBJ.rar

Beschreibung

Accurate model of the 1960s plastic lamp Tucano Old Timer Ferrari, manufactured in Verona, Italy. Detailed for close-up renders. The plastic is slightly scratched, which can be noticed in the reflections. This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, etc. Originally modelled in 3ds Max 2014 and shaded for rendering in V-Ray 3.20.03. Previews rendered with V-Ray 3.20.03. Model created to real world scale. Units used: centimeters. Accurate size and scale. Dimensions: h 21cm, w 8cm. The 3ds Max-V-Ray version contains three lamps shaded with the three originals sets of colors and the original plug, switch and wire. All the objects are properly named and organized into groups and layers. Turbosmooth modifiers are not collapsed. The poly count (Polys 33.809 Verts 32.536) is for three lamps, wire, plug and switch. One lamp is 10.436 polys, 9.969 verts. Quads only. The materials are grouped into a Multi/Sub-Object and logically named. The materials include Color-Variation, Reflect, RGlossiness and Bump maps. To light the lamp there are already three V-RayLights inside each lamp group. 3ds Max, FBX, OBJ versions don't include materials. FBX and OBJ are exported to both unsmooth and smooth version (1 subdivision). The model is UV mapped. Lights, camera and a background plane are in the scene. No additional plug-ins needed to open the scene.
Jun 16, 2020 Datum hinzugefügt
Sep 26, 2021 letztes Update

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