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US Flagge 3D-Modell

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US Flagge royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
Alef itd

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone94,087
  • Scheitelpunkte95,124
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3ds Max
(.max)
2 MB

vray 3.40
US_Flag_Max.rar
3DS
(.3ds)

US_Flag_Flat_3ds.rar
Collada
(.dae)
3 MB

US_Flag_Flat_Dae.rar
FBX
(.fbx)
5 MB

US_Flag_Flat_FBX.rar
OBJ
(.obj)
1 MB

US_Flag_Flat_obj.rar
(.usd)

US_Flag_omniverse_usd.zip
(.upk)
157 MB

unreal.zip
Cinema 4D
(.c4d)
236 MB

advanced
c4d_physical.zip
3ds Max
(.max)
222 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
228 MB

vray 3.2
max_vray.zip
Maya
(.ma)
208 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
207 MB

vray 3.2
maya_vray.zip
3ds Max
(.max)
16 MB

mentalray
US_Flag_mr_Max.rar
3ds Max
(.max)
3 MB

vray 3.4
US_Flag_Vray_Max.rar

Beschreibung

US Flag with different modifiers that can make this flag to wave, bend etc. The model is not animated but has undestructive modifiers that can be easily modified to your needs. The pole is around 400 cm (4 meters or 157 inches) flag is 190 cm x 100 cm ( 74.80 inches x 39.37 inches). The flag is made with all elements as a model and textured in 4K textures in DCC (Vray) and PBR (real-time engines such as Unity) environment for better realism such as folds caused by stitches and Stars looks like made of stitches. Scene unit is in cm. The scene is lit with 1 Vray Light and 1 HDRI Image. Elements are grouped by 3 textures sets groups. Metal_Pole, Blue_Square, and Stripes. Models are made of Metal_Pole, Mechanism, Blue_Square, Red Stripes, White_Stripes all together are placed in Group US_Flag DC (Production Environment) 4K Textures for each model group Diffuse 4096x4096 Glossiness 4096x4096 IOR 4096x4096 Specular (reflection) 4096x4096 Normal Map (bump) 4096x4096 Height Map (displace) 4096x4096 PBR (Real Time Engines) 4K Textures for each model group Base Color (albedo) 4096x4096 Roughness 4096x4096 Metallic 4096x4096 Normal 4096x4096 AO 4096x4096 ****************************************************************** NOTES On 26/03/2018 model was converted to MentalRay version so some steps needed to be corrected for UWV Mapping and texture correction. To keep the same model and improved there are now original textures that use IOR maps and texture sets without IOR. All model formats are saved as Subdivision 0 means you can use Subdivisions in your favorite program. This is 3D Model, when you purchase it you will be able to download all models and textures! Images are NOT ALLOWED to use without model purchase, Thank you. .DAE, .FBX, .OBJ .3DS are not native formats so it is possible that your program doesn't show textures (such as blender) you will need to apply textures or you can contact Technical Support. If you have any problems with model conversion please contact Technical Support. Please rate model and also I invite you to comment it ;), Thanks.
Dec 01, 2019 Datum hinzugefügt
Sep 20, 2021 letztes Update

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