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VLA Radioteleskop strukturiert 3D-Modell

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VLA Radioteleskop strukturiert royalty-free 3d model - Preview no. 1
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NiceModels

Spezifikationen

  • Geometriepolygonal
  • Polygone325,531
  • Scheitelpunkte302,355
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

FBX
(.fbx)
128 MB

vla_textured_fbx.zip
Maya
(.ma)
94 MB

default_scanline
vla_textured_ma.zip
3ds Max
(.max)
80 MB

default_scanline
vla_textured_max_default_2010.zip
3ds Max
(.max)
80 MB

vray 2.0
vla_textured_max_vray_2010.zip
OBJ
(.obj)
78 MB

vla_textured_obj.zip
Softimage
(.xsi)
106 MB

default_scanline
vla_textured_xsi.zip
Cinema 4D
(.c4d)
62 MB

default_scanline
vla_textured_c4d.zip

Beschreibung

VLA Radio Telescope textured 3D model. Hight quality model, best for close up renderings. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX) and default materials (3DS MAX, MAYA, XSI, CINEMA4D). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. MAX, MAYA, XSI, CINEMA 4D. description: --General-- VLA Radio Telescope 3D model. Native format: 3Ds Max 2012. (maya 2011, xsi 2012 and Cinema 4D also included) --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has non overlapping UVs. --Rendering-- Rendering is setuped in Vray (3DS MAX) and default materials (3DS MAX, MAYA, XSI, CINEMA 4D). No 3rd party plugin needed, except V-Ray! Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- Textured are mede from photos. 3d max vray scene has vraydirt shader and textures. 8192x8192 JPEG. Notice! 3D MAX and MAYA with Default materials has no dirt applied through occlusion shader, so render image will have less dirt and rust! Preview images was made in 3dsmax vray scene! --Rigging & Animation-- There is simple rig which allows correctly rotate dish. --Scale-- Modeled in real world scale. 1 unit = 1 meter. --------- Ready for usage.
Sep 17, 2020 Datum hinzugefügt
Jun 25, 2026 letztes Update

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