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Wall WattStation 3D-Modell

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Wall WattStation royalty-free 3d model - Preview no. 1
Wall WattStation royalty-free 3d model - Preview no. 2
Wall WattStation royalty-free 3d model - Preview no. 3
Wall WattStation royalty-free 3d model - Preview no. 4
Wall WattStation royalty-free 3d model - Preview no. 5
Wall WattStation royalty-free 3d model - Preview no. 6
Wall WattStation royalty-free 3d model - Preview no. 7
Wall WattStation royalty-free 3d model - Preview no. 1
Wall WattStation royalty-free 3d model - Preview no. 2
Wall WattStation royalty-free 3d model - Preview no. 3
Wall WattStation royalty-free 3d model - Preview no. 4
Wall WattStation royalty-free 3d model - Preview no. 5
Wall WattStation royalty-free 3d model - Preview no. 6
Wall WattStation royalty-free 3d model - Preview no. 7
Royalty Free LicenseNur redaktionell
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
5 Besuche
dimosbarbos

Spezifikationen

  • Geometriepolygonal_ngons used
  • Polygone48,794
  • Scheitelpunkte50,629
  • TexturenNo
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnone

Formate & Dateien

3ds Max
(.max)
7 MB

mentalray
WattStation_Wall_Menatalray.max
3ds Max
(.max)
7 MB

default_scanline
WattStation_Wall_Standard.max
3ds Max
(.max)
7 MB

vray
WattStation_Wall_V_Ray.max
3DS
(.3ds)
2 MB

WattStation_Wall.3DS
OBJ
(.obj)
7 MB

WattStation_Wall_Standard.obj

Beschreibung

Electric Car Charging Station High resolution and realistic detailed model. Detailed enough for close-up renders. The model is realized in 3ds Max 2012 and saved to 2010. ---------------------------------------------------------------------------- Optimized for V-Ray. Optimized for mentalray. Optimized for Scanline. -------------------------------------------------------------------- Textures: ------------------------------------------------------------------------ Files do not contain extraneous or hidden objects. The model is completely ready for use in visualization. ----------------------------- *FBX, *OBJ, 3DS formats has a very basic materials and only contain the diffuse map and direct rendering of this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats.
Nov 12, 2019 Datum hinzugefügt
Feb 01, 2022 letztes Update

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